Turret AI is now completely screwed up. Rather than fire upon all targets that enter there engagement range, they now only fire up on enemies when they themselves are attacked. This makes them very useless, and it makes me have to order them to attack incoming units to stop the enemy from damaging my turrets, because repairing them is so friggin annoying. Also renders the Bertha Long Range Artillery useless, as they will never fire at anything unless you order them too. needs fixed. alot . 2nd point. Newts are crap. Get rid of them and just use a repair building function PLEASE. 3rd, make the AI build and use mega units other than that stupid magna lase. That thing should almost be removed entirely, its completely unbalanced. Pretty much whoever has access to the resource that lets you build the thing wins.
Also that eel electro shock sub is incredibly annoying. Its nearly impossible to counter, especially since my eels will not fire unless attacked. Since theyve already been stunned, useless. Definatly needs some balancing to this game. Once its done though, this will be the best RTS on the iPhone.
HarleyBoy117 about Land Air Sea Warfare, v2.2